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0
votes
By Design

WebGL throws Uncaught SyntaxError: Unexpected number

WebGL

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more

0
votes
Fixed

Shader Compiler errors are thrown due to unexpected reasons related to t...

Shader System

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Feb 11, 2022

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Version/s: 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "Bug_report_project" project2. Compile the "Assets -> UpscaleShader" Shader Expected... Read more

0
votes
Fixed

[HDRP] GameObjects glow when Directional Light is below the horizon and ...

Package: Scriptable Render Pipeline HD

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Feb 21, 2020

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Version/s: 7.2.0

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Directional Light t... Read more

0
votes
By Design

[Platform Dependent Compilation]: Mobile Platform Properties are not sho...

CodeEditors

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May 17, 2016

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Version/s: 5.4.0b18

[Platform Dependent Compilation]: Mobile Platform Properties are not shown in auto-completion in Monodevelop and VS 1. What happened... Read more

0
votes
Fixed

[Android] Calling Handheld.PlayFullScreenMovie crashes on some Android d...

Android

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Jul 06, 2016

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Version/s: 5.3.5p5

Calling Handheld.PlayFullScreenMovie crashes multiple Android devices with a Fatal signal 11 (SIGSEGV). Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

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Mar 04, 2015

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Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more

0
votes
By Design

Custom ShaderGUI is not visible in the Inspector when used for Shader Graph

Package: Shader Graph

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Jan 19, 2022

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Version/s: 14.0.0

How to reproduce:1. Open the user's attached project2. In the Project window, select the Material "Ground" in Assets/_Environments/M... Read more

4
votes
Fixed

[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...

Android

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Jan 09, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity2) Create .osig file for testing devic... Read more

0
votes
Fixed

[UIElements] StyleEnum is creating boxing allocations

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Nov 06, 2019

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Version/s:

StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more

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