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[Probuilder] Newly created Poly shape GO disappears from hierarchy if us...
Steps To Reproduce 1. Create a new Project2. Window > Package Manager > Probuilder > Install3. Tools > Editor > New P... Read more
[Cinemachine] Unable to change Virtual Cameras Dead Zone Width and Heigh...
Unable to change Virtual Cameras Dead Zone/Soft Zone Width and Height in Game View. Focal yellow dot does not have the freedom to ch... Read more
[HDRP][IMGUI] Error message text overflows in HD Render Pipeline Wizard
Error message text overflows in HD Render Pipeline Wizard Steps to Create: 1. Create a new Project with 3D Template2. Open Package M... Read more
The user can no longer see empty folders at glance, but has to open each...
The user should be able to see (like on Windows) if a folder is empty without opening it. This has been a a user request for large f... Read more
[Graphics] Editor restarts on switching graphics API in play mode but th...
Editor restarts on switching graphics API in play mode but the graphics API does not switch. In previous versions, Editor used to th... Read more
[Tilemap] Selection box doesn't appear in "Edit" mode when tiles are sel...
When Tile palette is in Edit mode and Tiles are selected using selection tools then the selected tile area doesn't highlight, refer ... Read more
[HDRP] Screen space refraction does not update until Visual Environment ...
Look at the video starting at 0.55 (see core issue) or 1) Make a refracting material Surface type: Transparent Refraction model: Sph... Read more
[HDRP][IMGUI]NullReferenceException is thrown on Opening Render Pipeline...
NullReferenceException is thrown on Opening Render Pipeline Debug Window Steps to Reproduce:1. Create a new Project with 3D Template... Read more
[ARFoundation][ARCore][UniversalRP]Black screen when trying to detect pl...
How to reproduce:1. Open attached "SimpleAR" project2. Build and deploy to Mali G-76 device3. Try to detect plane on some flat surfa... Read more
Emissive custom PBR ShaderGraph material only works for primitive Unity ...
How to reproduce:1. Open the user's originally attached project (GIContributionBug.zip)2. Make sure GiContributionBug scene is loade... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons