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0
votes
Fixed

Particle system crash on ShapeModule EmitterStoreMeshData ColorRGBA32

Visual Effects - Legacy

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Oct 28, 2019

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Version/s: 2018.4.9f1, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open attached project "731472-ParticlesCrash.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, ever... Read more

0
votes
Not Reproducible

[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...

MacOS

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Sep 24, 2019

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Version/s: 2019.3.0b5, 2019.4, 2020.3, 2021.1

How to reproduce:1. Open the attached project2. Go to the Assets-> Sprites folder3. Select any sprite-> go to Import settings ... Read more

0
votes
Fixed

[Nodes] Collapsing a node with sub-inputs/outputs (i.e. Vector3) shows t...

Package: Visual Effect Graph

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Oct 30, 2019

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Version/s: 7.2.0

Repro steps:1. Create a Vector3 inline operator2. Expand either the input or output slots3. Collapse the node4. Drag a noodle out of... Read more

0
votes
Duplicate

Input.GetTouch() is not detected on non-Primary Displays

Windows

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Sep 06, 2019

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Version/s: 2019.2, 2019.2.3f1, 2020.1

Touch class, returned by Input.GetTouch() doesn't return touches performed on non-primary display (Windows > Settings > System... Read more

0
votes
Not Reproducible

Opening a project for the second+ time makes importing hang on some pack...

Packman

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Oct 30, 2019

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Version/s: 2020.1.0a8, 2020.1.0a11

Reproduction steps:1. Create a New Project2. Exit Editor3. Open the Project again4. Notice it's loading for a very long time/indefin... Read more

3
votes
Fixed

Import Settings Platform Specific overrides are not updated in the Inspe...

Asset - Importers

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Oct 15, 2019

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Version/s: 2019.2.0a1, 2019.2.9f1, 2019.3, 2020.1

Reproduction steps:1. Open user attached project "UnityBugTest2"2. In the Project window, select "sprite2"3. In the Inspector, chang... Read more

0
votes
Won't Fix

[AddressableAssets] [Preset] Reset functionality is not working on Prese...

Package: Addressables

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Oct 30, 2019

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Version/s: 2019.3.0b9

Reset functionality is not working on Preset of AddressableAssetSettings Steps to Reproduce: 1. Create a new Project2. Open Window &... Read more

0
votes
By Design

[IL2CPP] GetOpenFileName returns an empty string in player build

IL2CPP

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Oct 29, 2019

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Version/s: 2019.2, 2019.2.10f1, 2019.3, 2020.1

To reproduce:1) Open the attached project and scene2) Make sure it is: a) Set to be "Development Build" b) Set to be IL2CPP3) Build ... Read more

0
votes
Won't Fix

Dragging and dropping an animation with ' . ' symbol in the name into th...

Animation

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Oct 11, 2019

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Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached "Repro1190930.zip" project2. Double click on "New Animator Controller" Animation Controller3. ... Read more

2
votes
By Design

[Animation] "AnimationUtility.SetEditorCurve" has poor performance

Animation

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Oct 28, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1194610" project2. Select "CopyClipScriptableObject" in the Project Window3. Open the Profiler and start... Read more

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