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Editor performance in the Scene View regressed drastically when multi se...
How to reproduce:1. Open the attached project "Repro 3d"2. Open the "Repro scene"3. In the Hierarchy's select all of the objects4. O... Read more
Frame is flipped upside down when using AttachmentDescriptor.ConfigureRe...
Reproduction steps:1. Open the attached project "MSAA_Flip_Bug"2. Select the "Default-Renderer" in the project window3. In the Inspe... Read more
Events are not called in the order they were added when they are modifie...
How to reproduce:1. Open attached project "InputSystemBug.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Press Spacebar5. Obser... Read more
Mathf.LerpAngle results doesn't respect rotation direction
Reproduction steps:1. Open the attached project ("LerpAngleTestCases.zip")2. Open the Test Runner window (Window -> General ->... Read more
[Shadergraph] Resize bounds for blackboard and graph inspector are too s...
Doesn't happen on the SRP built into Version: 2021.2.0a13.1875Happens on Master (16cf93639d)Repro steps:1. Create a shadergraph2. Tr... Read more
[AR Foundation][ARKit] Problem with depth images when XRCpuImage.Convers...
When accessing depth images on the CPU from AR Foundation running on iOS, the images contain mostly invalid data when XRCpuImage.Tra... Read more
Nested Foldout Error in Lightmap Switcher when using Auto Showroom templ...
Reproduction steps:1. Open the Auto Showroom Template2. Select Showroom > LightmapSwitcher in the Hierarchy3. Expand Settings in ... Read more
New Input system consumes time on main thread when old input system is s...
An ES customer's project has been set to use "Input Manager (Old)" in the player settings. The new Input System package is not insta... Read more
[M1] [iOS] build fails in Xcode when launching from M1 Silicon Mac "fil...
Reproduction steps:1. Create a new project2. Build for iOS3. Open the project generated in Xcode4. Deploy to "My Mac (Designed for i... Read more
[HybridRenderer] Color is not correct when using Material property
Reproduction steps:1. Open attached project "HybridRenderer.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing