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[GI] Setting Scale in lightmap to 0 culls an object from lighting calcul...
Setting Scale in lightmap to 0 on an object removes it from the lighting calculation in 2017, and does not produce a realtime lightm... Read more
Particle UI stuttering when navigating up and down since enabling partic...
Repro steps (original attached project): 1. Drag "MissilesCollision" prefab into the scene. 2. Make sure the Particle Editor is open... Read more
[Video Player] VideoPlayer.loopPointReached is being called 2 times when...
How to reproduce: 1. Open the attached "loopPointIssue" project and "Repro" scene 2. Inspect "player" GameObject, it has a Video Pla... Read more
Build crashes on _VEC_memcpy when continuously Starting and Stopping Web...
How to reproduce: 1. Open QA-supplied project 2. Load scene "Main" 3. Build for PC 4. Run the build and wait until it crashes (exper... Read more
"Assertion failed: Invalid AABB a" error appears after multiple object c...
Steps to reproduce: 1. Download PhysicsCrashRepro.zip and open "CrashScene" scene 2. Enter Play mode 3. Hold A to spawn objects 4. A... Read more
First two frames worth of Update calls have 0 length Time.deltaTime valu...
How to reproduce: 1. Open the users attached project and "Repro" scene 2. Inspect the "GameObject" in Hierarchy, it will provide the... Read more
API updater fails with Error 131 when trying to update custom library
To reproduce: 1. Download and open attached "Unity2017TextureLoad.zip" project. 2. Reimport "BestHTTP" library which is located in ... Read more
Dropdown Menus become unresponsive/stuck when deactivated during OnValue...
How to reproduce: 1. Open QA-supplied project 2. Load "repro" scene 3. Enter the Play mode 4. Select either Option B or Option C on ... Read more
[GUIEvents] Enter and Numpad enter produce the same KeyCode on Windows, ...
How to reproduce: 1. Open QA-supplied project 2. Load scene "main" 3. Enter the Play mode 4. Press Enter on the keyboard 5. Press Nu... Read more
Assertion failed: Assertion failed on expression: '!dest.m_MultiFrameGUI...
The following error appears in the editor console: Assertion failed: Assertion failed on expression: '!dest.m_MultiFrameGUIState.m_N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view