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[UniversalRP][ARCore][ARFoundation] Camera feed is not rendered if Rende...
How to reproduce:1. Open attached project2. Run and deploy to Oppo Reno Z device Expected result - camera feed is renderedActual res... Read more
Standard Surface Particle shader reveals objects behind the GameObject w...
How to reproduce:1. Open the attached "UnityDeferredParticles.zip" project2. Load "SampleScene" scene (found in "Scenes" folder)3. E... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
Copy / Cut / Paste actions are not executed in Project window
How to reproduce:1. Create a new project2. Select any file or folder in Project window3. Cut/Copy/Paste selected item (either from E... Read more
[URP] Terrain with Terrain Lit shader is rendered incorrectly when switc...
To reproduce:1. Open attached project;2. Open "repro" scene;3. Make sure DX11 is the main Graphics API (Edit > Project Settings &... Read more
[macOS] Exceptions are thrown when trying to open C# script in an extern...
How to reproduce:1. Create and open a new project2. Set the 'External Script Editor' to 'TextEdit' (in the Preferences window)3. Cre... Read more
[2D] [URP] Scene is black, except for the 2D lights on Xiaomi Redmi 4 phone
This scene looks as expected in Editor, or on a Windows build, but on Android, it looks all black, except for the 2D lights. To repr... Read more
Shader EditorCompileVariant takes a lot of performance when shader compi...
How to reproduce:1. Open attached project "" and scene "" Expected result: the Editor is not slowActual result: the Editor is slow R... Read more
[Mobile] Internal function can not be found when project with ECS is bui...
To reproduce:1. Open attached project2. Build and run to mobile device3. Check Logcat Actual results: Logcat throws Unable to find i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size