Search Issue Tracker

Not Reproducible

Votes

0

Found in [Package]

7.1.1

Issue ID

1194107

Regression

Yes

[URP] Terrain with Terrain Lit shader is rendered incorrectly when switching Graphics API to Vulkan

Package: Scriptable Render Pipeline Universal

-

To reproduce:
1. Open attached project;
2. Open "repro" scene;
3. Make sure DX11 is the main Graphics API (Edit > Project Settings > Player > Other Settings);
4. Switch Graphics API to Vulkan;
5. Take a look at the terrain

Expected result: height of the terrain is correct after changing API;
Actual result: terrain is rendered as plane with terrain's textures.

Reproduced in: Universal RP 7.1.1, 7.1.2 + Unity 2019.3.0b7, Unity 2019.3.0b8

Note: tried reproducing it with creating a new terrain - the issue doesn't reproduce anymore.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.