Search Issue Tracker
"Assembly with same name `UnityEngine.UI' already imported" errors after...
How to reproduce: 1. Open attached project "Updated.zip" project (which was previously opened with 2018.3) 2. Delete the packages th... Read more
[FBX Exporter] ASCII Model has incorrect BlendShape normals when exporte...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Look at the to cubes in the scene and notice that their normals ar... Read more
Enabling Cloth component stutters the Editor
Reproduction steps: 1. Open "ClothEnable.zip" project 2. Open "SampleScene" Scene 3. Enter Play mode 4. Press "D" to disable the Cl... Read more
Decimal separator '.' is ignored when loading float value from xml file ...
How to reproduce: 1. Set System Language to German 2. Open attached Unity project "1125902_bug" 3. Load "SampleScene" scene 4. Enter... Read more
Using Mathf.Infinity in Attribute throws an IL2CPP error when building A...
To reproduce: 1. Open the attached project. 2. Switch platform to Android 3. Build using IL2CPP Expected: Build succeeds Actual: Bu... Read more
[Linux][Crash] Editor crash when entering Play Mode using OpenVR setting...
Steps to reproduce: 1. Open a new project 2. Open Player Settings > XR Settings 3. Add OpenVR and drag it to the top 4. Download and... Read more
Audio Asset bundle cant decompress in WebGL
Steps to repro: 1. Open attached project "FirefoxAssetLoadDemo.zip" 2. Delete files in "StreamingAssets" folder 3. Build assets agai... Read more
References to any AudioClip within a [OdinSerialize] List<T> in Serializ...
Steps to reproduce: 1. Open user attached project 2. Select SampleScriptableObject 3. Notice that all references are present 4. Clos... Read more
Symbol server fails to load "mono-2.0-bdwgc.dll"
Reproduction steps: 1. Create a New Project 2. Switch to .NET 4.x 3. Build a Standalone Player 4. Attach Visual Studio with Symbol ... Read more
Materials do not load correctly when using Addressables in Editors Play ...
To reproduce: 1. Download and open the project 2. Press play 3. Wait for TMPro font to be loaded (about 3 seconds) 4. Observe that '... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template