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[Recorder] Unable to add Reference keys with ArgumentOutOfRangeException...
Unable to add Reference keys with ArgumentOutOfRangeException in the Recorder Bindings component. Steps to repro: 1. Create a new H... Read more
The movement speed of an Animation is inconsistent for a single frame wh...
How to reproduce: 1. Open the user's attached "Anim" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Inspect the c... Read more
Read-only fields can be modified with the mouse dragger
Numeric fields such as IntegerField, FloatField and DoubleField support a "isReadOnly" property to prevent modification. While this ... Read more
[XR SDK] UI buttons does not execute action when multiple XR Ray Interac...
Reproduction steps: 1. Open the attached project ("XRRay UI Bug.zip") 2. Open the "SampleScene" scene 3. Enter Play mode 4. Using th... Read more
The Editor freezes when adding an element to a list of serialized interf...
How to reproduce: 1. Open the attached project from "1332177caseListFreeze.zip" 2. Open Scene "Chech This Scene" 3. Click on object ... Read more
Undoing UDocument Sort Order does not take effect
Undoing UDocument Sort Order does not take effect, e.g. the value is changed in the Inspector but the hierarchy isn't updated and no... Read more
[Shadergraph] Shadergraph menu in Assets right click menu is at the bottom
Was working correctly as of Version: 2021.2.0a15.2125 Location changed in Version: 2021.2.0a16.2250 Repro steps: 1. Use a project w... Read more
[Shadergraph] Subgraphs should have different stage limitations for diff...
Note: despite not technically being a regression due to being a bug with a later introduced feature, this bug will stop you from bei... Read more
Crash on recompile when updating a package after being in Play Mode
Reproduction steps: 1. Open attached project "Atwater_Thin_UnityCrashTest.zip" 2. Enter PlayMode 3. Press "Z" to open the debug menu... Read more
[OpenGLES3] Draw calls aren't batched when using SRP batcher
Repro steps: 1. Open the attached project "LightmapSRPBatching" 2. Build and Run a player with OpenGLES3 3. Connect and Enable the F... Read more
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