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[Timeline] Editor throws "ArgumentException" when an audio clip is added...
How to reproduce: 1. Open attached project "case1268868.zip" and scene "SampleScene" 2. Enter Play Mode 3. In the top-right menu tab... Read more
Particle System mesh UV coordinates change when mesh's geometry layout i...
How to reproduce: 1. Open user-submitted project (Geom_Layout_Particles.zip) 2. Open the Main scene 3. Enter Play Mode 4. Select the... Read more
Duplicating a Prefab instance in the Scene will cause instances of the s...
How to reproduce: 1. Open the user's attached "copy.zip" project 2. Open the "SampleScene" Scene 3. Expand all the GameObjects in th... Read more
GameObject with no Rigidbody starts rotating when it's rotation is getti...
How to reproduce: 1. Open the attached project "colliderBug.zip" 2. Open the "SampleScene" Scene 3. Expand the "Group" GameObject in... Read more
Unexpected break out of an infinite loop when calling IJob.Execute() method
How to reproduce: 1. Open attached "EternalJob" project 2. Enter Play Mode 3. After the game start, exit the Play Mode 4. Enter Play... Read more
[HDRP] HDRP 7.4.3 doesnt work with Unity 2019.3.2f1 XR errors
HDRP does not compile on Unity 2019.3.2f1 1) Open an empty project with Unity 2019.3.2f1 2) Download HDRP 7.4.3 with package manage... Read more
Errors occur in the Play Mode when Localized Asset Reference is set to N...
How to reproduce: 1. Open the attached project "case_1256424-LocalizedAssetReference" 2. Open the Scene "AssetTest" 3. Select the Ga... Read more
Conflicting Newtonsoft.Json errors get logged when Localization and Perf...
How to reproduce: 1. Create a new project 2. Import the Localization package (add "com.unity.localization": "0.7.1-preview" in manif... Read more
Active Timeline duration Marker is not moving after unpausing the game
How to reproduce: 1. Open the "case_1263707.zip" project and open SampleScene 2. Select the TimelineObject in the Hierarchy window 3... Read more
Saving changes in PrefabMode dirty the main scene when Layout Group comp...
How to reproduce: 1. Open tester-attached project (VLG_Prefab_Bug.zip) 2. Open the SampleScene 3. Make sure the Scene does not have ... Read more
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