Search Issue Tracker
Fixed
Fixed in 2022.3.53f1, 6000.0.27f1, 6000.1.0a3, 7000.0.0a9
Votes
0
Found in
2021.3.44f1
2022.3.47f1
6000.0.20f1
6000.1.0a1
Issue ID
UUM-82831
Regression
No
[Linux][Wayland] Slider values or Scene View moves exponentially faster when moving the mouse to a side of the monitor
Reproduction steps:
1. Create a new project
2. In the Scene View, hold RMB to move the camera
3. While holding RMB, move the mouse to the corners of your monitor
4. Observe the Scene View when the mouse moves into a corner
5. In the Hierarchy, select any GameObject
6. In the Inspector, drag any of the values to any corner of the monitor
7. Observe value change
Expected results: Mouse warps to the opposite side of the monitor and values update just as they did before reaching the corner
Actual results: Mouse stays in the corner of the monitor, Scene view gets rotated very fast, values update exponentially faster
Reproduced with: 2021.3.44f1, 2022.3.47f1, 6000.0.20f1
Reproduced on: Ubuntu 22.04
Not reproduced on: Windows
Note: This issue only reproduces when using the Wayland session
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Add comment