Search Issue Tracker
By Design
Votes
1
Found in
2018.4
2020.1.1f1
2020.2
Issue ID
1268717
Regression
No
Unexpected break out of an infinite loop when calling IJob.Execute() method
How to reproduce:
1. Open attached "EternalJob" project
2. Enter Play Mode
3. After the game start, exit the Play Mode
4. Enter Play Mode again
Expected result: the editor freezes after entering Play Mode the first time
Actual result: the editor freezes after entering Play Mode the second time
Reproducible with: 2018.4.26f1, 2019.4.8f1, 2020.1.1f1, 2020.2.0a20
Note:
- Pressing the Exit button as the last step will also freeze the Editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
This is the current behavior of mono and therefore is operating by design. This is an improvement to existing behavior and a task has been created so this can be prioritized and allocated with the rest of the work on our roadmap.