Search Issue Tracker

0
votes
Fixed

Text turns to black for UI in editor after making a build

uGUI

-

Oct 21, 2019

-

Version/s: 2019.2.0f1, 2019.3.0b6, 2019.3.0b8, 2020.1

The old-style UI Text (not TMP) will turn black after completing a build. Repro steps:- open this simple project ('Text.zip')- notic... Read more

0
votes
Fixed

The time Required to load Gameobjects or Prefab instances does not scale...

Scene Management

-

Sep 22, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b3, 2020.1

Steps to reproduce:1. Open User-supplied project2. Open Scene ("Transform_10000) with 10000 objects3. Run Test -> Measure Open/Cl... Read more

0
votes
Fixed

Physical Camera sets to False in Play mode when using ScreenCapture.Capt...

Camera

-

Oct 17, 2019

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b6, 2020.1

Steps to reproduce:1. Open the attached project "Case_1192257"2. Open "SampleScene"3. Open the Screenshot script, change the superSi... Read more

0
votes
By Design

[HDRP] Entire scene is white after removing Exposure from Post Processing

Package: Scriptable Render Pipeline HD

-

Oct 14, 2019

-

Version/s: 7.0.1

Steps to reproduce:1. Create a new template HDRP project2. Disable Exposure Post-Process effect Expected results: Scene becomes dark... Read more

0
votes
Duplicate

Editor crashes when building the project and using sprite as build icon ...

Windows

-

Sep 25, 2019

-

Version/s: 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Open attached project "case_1186799_mitchellRepro.zip"2. Build the project Expected result: Editor does not cras... Read more

1
votes
Won't Fix

Closing one of the Cluster Rendering Nodes Crashes the Cluster

Film/TV

-

Oct 21, 2019

-

Version/s: 2018.4.10f1, 2019.3.0b3, 2020.1, 2020.1.0a10

Reproduction steps:1. Open the attached project named Case_11929672. Build the project3. Launch the build using the attached .bat fi... Read more

0
votes
Fixed

[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...

iOS

-

Oct 03, 2019

-

Version/s: 2018.4, 2018.4.8f1, 2019.2, 2019.3

How to reproduce:1. Open the attached Archive.zip project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-&... Read more

0
votes
Fixed

[URP][SpriteLight 2D] On deleting sprite from Sprite Light 2D, Scene and...

Package: Scriptable Render Pipeline Universal

-

Oct 21, 2019

-

Version/s: 7.1.2, 7.1.1

Reference is not updated in the Scene and Game window on deleting assigned sprite from the Sprite Light 2D Steps to Reproduce: 1. Op... Read more

0
votes
Won't Fix

[URP] GameObject Shadows not rendered correctly when using a Spot Light...

Package: Scriptable Render Pipeline Universal

-

Oct 06, 2019

-

Version/s: 7.0.1

How to reproduce:1. Open the attached "URP Shadow.zip" project2. Load "test" scene3. Select Spot Light and move it's rotation Y-axis... Read more

0
votes
Fixed

[iOS] Crash on DebugStringToFilePostprocessedStacktrace or UpdateTpl() w...

Visual Effects - Legacy

-

Oct 03, 2019

-

Version/s: 2018.4, 2019.2.6f1, 2020.1

How to reproduce:1. Build the "Particles_Crash.zip" project for iOS2. Build & Run the project to the device via Xcode3. Move you... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.