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[iOS] Only half of sprite is visible on built app
Steps to reproduce: 1. Open attached project 2. Open scene "SecurityRoom" 3. Notice that portrait of person shows full face 4. Buil... Read more
Timeline clip name is not saved after renaming it
Steps to reproduce: 1. Open attached project 2. Open Timeline window 3. Select "GameObjectTimeline" in Project view 4. Select clip "... Read more
[Metal] Unable to access Texture2DArray from compute shader
Reproduction steps: 1. Open the attached project. 2. Make sure Editor is running with Metal graphics API. 3. Play and stop the scene... Read more
[Android] An app crashes when Split Application Binary is enabled and Bu...
Reproduction steps: 1. Create a new project; 2. Enable "Split Application Binary" in Player Settings; 3. Set Build System to Gradle ... Read more
[Android] Project exporting fails when Product Name has special characte...
To reproduce: 1. Download and open attached "repro925490.zip" project. 2. Go to build settings and make sure that Build System is s... Read more
Disabling a gameObject and then immediately re-enabling prevents Update...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: both objects are properly animatin... Read more
mono_get_runtime_build_info crashes Unity when opening project
To reproduce: 1. Download attached project "Stellar Trail.zip" and open in Unity Expected Result: Unity Editor loads project Actua... Read more
Camera stops rendering when the pixel rect is changed
The issue seems to caused by having a second camera with specific settings in the scene To reproduce: 1. Open the project, attache... Read more
UGUI Text Component causing a memory leak
Steps to reproduce: 1. Open attached project (TestSharedUIProject) 2. Open scene "HudText.unity" and open profiler 3. Click "profile... Read more
There is no Facebook or WebGL Platform Dependent Compilation define dire...
https://docs.unity3d.com/Manual/PlatformDependentCompilation.html Steps to reproduce: 1. Create a new project 2. Create a new scrip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP