Search Issue Tracker
Duplicate
Votes
2
Found in
5.6.2p2
Issue ID
926885
Regression
Yes
[iOS] Only half of sprite is visible on built app
Steps to reproduce:
1. Open attached project
2. Open scene "SecurityRoom"
3. Notice that portrait of person shows full face
4. Build and run on iOS
5. Notice that only top half of sprite is visible
Reproduced with: 5.6.1p4, 5.6.2p2, 2017.1.0f2
Not reproducible: 5.6.0f3, 2017.2.0b2
Tested on: iPad 2 (iOS 8.1.2), iPhone 5s (iOS 9.3.3), iPhone SE (iOS 9.3), iPhone 7+ (iOS 10.3.2)
All devices have a repro on OpenGLES2, no repro on Metal.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
This is a duplicate of issue #904449