Search Issue Tracker
[WebGL] MissingMethodException: Method not found. Default constructor no...
Steps: 1. Open attached project (or download from Asset Store https://www.assetstore.unity3d.com/en/#!/content/22817) 2. Open 'Elem... Read more
Keyframe navigation shortcut behaves abnormally in the Animation window ...
To reproduce: 1. Open attached Unity project "TimelineLinkedBug.zip" 2. Open "test" scene 3. Open Timeline and Animation windows 4. ... Read more
Crash in RuntimeSceneManager::SetActiveScene when discarding change on a...
To reproduce: 1. Open the project, attached by the tester (sceneCrash.zip) 2. Make sure that scene1 and scene2 are open at the same... Read more
Dependencies in Asset Bundle Manifests are absolute paths
Asset bundle's dependencies are stored as absolute paths to bundles instead of bundle names. Steps to reproduce: 1. Open User's pr... Read more
"Binary to YAML conversion: type unsigned int is unsupported" error message
During importing 'AQUAS Water/River Set' A$ package, among other warning/error messages, there are: Binary to YAML conversion: type ... Read more
Importing the Particle System prefab, Emission settings are not imported
Reproduction steps: 1. Open the new project; 2. Import the attached prefab; 3. Set some settings in Particle System -> Emission; 4. ... Read more
Editor crashes on leaving Play mode when ZFBrowser asset is used in the ...
To reproduce: 1. Open the "DownloadTest" scene in the attached project 2. Play the scene 3. Leave the Play mode Desired outcome: Th... Read more
PlayerSettings.applicationIdentifier returns identifier based on the las...
Reproduction steps: 1. Open the attached project. 2. Go to Edit > Build Settings > Player settings. 3. Notice, that the Bundle ident... Read more
2D sound with audibility above 0 becomes virtualized when it has the hig...
To reproduce: 1. Open attached project; 2. Open "testscene" scene; 3. Enter Play mode; 4. You will hear two sounds: -"dlg_graves_i... Read more
The errors appear, when GameObject has a child with ParticleSystem which...
Reproduction steps: 1. Open the attached project; 2. Open the scene "test"; 3. Enter Play mode; 4. Click the arrows on the keyboard;... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException