Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.2.0b2
Issue ID
929835
Regression
Yes
[WebGL] MissingMethodException: Method not found. Default constructor not found 'UnityEngine.SliderState'
Steps:
1. Open attached project (or download from Asset Store https://www.assetstore.unity3d.com/en/#!/content/22817)
2. Open 'Elements Preview' scene
3. Build setting. Switch to WebGL
4. Player Settings: WebGL memory size 1024 , Enable exceptions : Full
5. Build and Run for WebGL
6. Click on the slider in the scene to set some value
==>
MissingMethodException: Method not found. Default constructor not found 'UnityEngine.SliderState'
Repro in Version 2017.2.0b1 (1a1b26354326)
Not repro in Version 2017.1.0f3 (472613c02cf7)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SystemInfo.get_graphicsDeviceName() is generating garbage GC Alloc when using Metal graphics API
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
Add comment