Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.2.0b2
Issue ID
929835
Regression
Yes
[WebGL] MissingMethodException: Method not found. Default constructor not found 'UnityEngine.SliderState'
Steps:
1. Open attached project (or download from Asset Store https://www.assetstore.unity3d.com/en/#!/content/22817)
2. Open 'Elements Preview' scene
3. Build setting. Switch to WebGL
4. Player Settings: WebGL memory size 1024 , Enable exceptions : Full
5. Build and Run for WebGL
6. Click on the slider in the scene to set some value
==>
MissingMethodException: Method not found. Default constructor not found 'UnityEngine.SliderState'
Repro in Version 2017.2.0b1 (1a1b26354326)
Not repro in Version 2017.1.0f3 (472613c02cf7)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment