Search Issue Tracker
Fixed in 2017.3.0f3
Votes
1
Found in
2017.1.0f2
Issue ID
928015
Regression
No
Keyframe navigation shortcut behaves abnormally in the Animation window when linked with the sequence editor
To reproduce:
1. Open attached Unity project "TimelineLinkedBug.zip"
2. Open "test" scene
3. Open Timeline and Animation windows
4. Click on "New Timeline" in the hierarchy
5. In the Timeline window, right click on "Cube" timeline and click "Edit in animation window"
6. In animation window, press "," and "."
Expected result: pressing "," and "." should navigate left and right through frames in the animation window
Actual result: pressing "," and "." navigates to random frames, eventually getting out of bounds and prompting "ArgumentOutOfRangeException" error (see attached gif "TimelineKeyframes.gif")
Reproduced on: 2017.1.0f3, 2017.2.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics SyncColliders 3x-7x performance regression from 2022LTS to U6
- ListView's '+' button causes a recursively dispatching event when the visual element area is filled up
- Soft keyboard closes immediately after multiple touches are made if Pointer Behavior is set to SingleUnifiedPointer
- UI Image batching breaks when interleaving elements with mixed z-positions and materials
- KeyNotFoundException is thrown when retrieving some values from HyperLinkClickedEventArgs
Add comment