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1
votes
Duplicate

System.InvalidOperationException or Burst.Compiler.IL.Aot.AotLinkerExcep...

Package: Burst

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Jul 27, 2020

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Version/s: 1.4.0-preview.3

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open any of the Scripts 3. Edit it in any way 4. Sav... Read more

0
votes
Duplicate

Camera with Post-Processing layer renders at half resolution when Stereo...

XR SDK

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Aug 04, 2020

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Version/s: 2019.3, 2019.4.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached "pfxBug" project 2. Enter the Play Mode 3. Change the Game view scale to 5x 4. In the Game vi... Read more

0
votes
Fixed

[Simulator] [iOS] [ARKit] App fails to launch even if ARKit is set to op...

Package: ARKit

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Aug 05, 2020

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Version/s: ARKit 4.1.0 - preview.3

Reproduction steps: 1. Create a new project switch to iOS platform 2. Import ARKit XR Plugin via Package Manager 3. Go Edit -> Proje... Read more

0
votes
Fixed

Inspector shows indices count equal to a sum of all sub-meshes even when...

Inspector Framework

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Aug 06, 2020

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Version/s: 2020.1.0a18, 2020.1.0f1, 2020.2

How to reproduce: 1. Open the attached project "1268635.zip" 2. Select the "TargetMesh" file in the Project window Assets folder 3. ... Read more

2
votes
Won't Fix

Editor crashes on DebugStringToFilePostprocessedStacktrace when loading ...

Asset Bundles

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Aug 10, 2020

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Version/s: 2018.4, 2019.4.5f1, 2020.2

Reproduction steps: 1. Open the user's attached "New Unity Project.zip" project 2. Load the "main" scene 3. Select Debug > BuildAsse... Read more

0
votes
Fixed

[VFX Graph] Event name text is clipped in the Event input box

Package: Visual Effect Graph

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Aug 11, 2020

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Version/s: 10.0.0-preview.27, 9.0.0-preview.33

Event name text is clipped in the Event input box. Steps to repro: 1. Create a new URP template project 2. Project window > Click o... Read more

1
votes
Fixed

[VFX Graph] Exception while compiling expression graph is thrown on assi...

Package: Visual Effect Graph

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Aug 11, 2020

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Version/s: 10.0.0-preview.27

Exception while compiling expression graph is thrown on assigning Event node to Output Event node. Steps to repro: 1. Create a new ... Read more

0
votes
By Design

[Textures] CubemapArray API forces duplicate code because you cannot acc...

Texture

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Aug 11, 2020

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Version/s:

Steps to repro: 1. create a new project 2. create a new script 3. in the script, create 1x Cubemap and 1x CubemapArray objects 4. ma... Read more

1
votes
Fixed

[XR SDK] GetStereoViewMatrix and GetStereoProjectionMatrix return the sa...

Package: XR Management

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Jul 12, 2020

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Version/s: 3.2.13

Reproduction steps: 1. Open attached project ("XRPluginOculusBugReport.zip") 2. Open "SampleScene" scene 3. Enter Play mode Expecte... Read more

0
votes
Fixed

[Simulator] [iOS] Application crashes upon launch 'UnityGfxDeviceWorker'...

iOS

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Aug 11, 2020

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Version/s: 2020.2.0a17, 2020.2.0a20

Reproduction steps: 1. Create a new project 2. Switch platform to iOS 3. Go Edit -> Project Settings -> Player 4. Switch Target SDK ... Read more