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[Android] Gradle Build failed error thrown on building Android Player
On building Android player for both 'Mono' and 'IL2CPP' scripting backend throws Gradle Build failed error in console. Refer attache... Read more
[PackageManager] Package is missing from "Mobile" Feature Included Packa...
How to reproduce:1. Open an empty project2. Selecting Window/Package Manager and Features/Mobile3. Expand the 3 Packages Included fi... Read more
A space at the beginning of the Text disappears after reopening the Scene
How to reproduce:1. Open the user's attached project2. Open the '1' Scene3. In the Hierarchy select Canvas > Text 84. Add a space... Read more
[iOS] [ARKit] AR Camera does not update the Target Texture when it is se...
Reproduction steps:1. Open the attached project "Case_1345857"2. Build and Deploy the Scene "SampleScene" to an iOS device3. Observe... Read more
Tiles are not animated when one Scene loads from another Scene
Steps to reproduce:1. Download and open the project "News Game.zip"2. Open Assets/Scenes/1.unity3. Enter Play Mode4. Use the W key t... Read more
[Enlighten] Realtime GI is not present in player builds
Steps to reproduce: 1. Open "Scene_Realtime_GI_Test" in the attached project (Realtime_GI_Test.zip).2. Generate lighting.3. Observe ... Read more
Information about Audio Clips loaded using a UnityWebRequest is lost aft...
Reproduction steps:1. Open the attached project "Case_1345650" and load Scene "SampleScene"2. Enter Play Mode3. Click the "Get Strea... Read more
Enum HumanBodyBones does not point to correct value when using PropertyF...
How to reproduce:1. Open the attached project's Scene labeled "Bug"2. In the Hierarchy, select the "Armature_UIToolkit" GameObject3.... Read more
Asmdef warning when creating a new template project
Steps to reproduce:1. Create a new project with the template URP2. Wait for the project to fully load3. Observe the console Expected... Read more
Fair amount of garbage is allocated when using Input System
1. Open the attached project "InputSystemGC2.zip"2. Open the "SampleScene" Scene3. Open Profiler (Window > Analysis > Profiler... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera