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Object Picker order is from file order in Project window
Reproduction steps:1. Open attached project "Sorting.zip"2. In Project window, select Assets/"Static Level Collection.asset"3. In In... Read more
Player crashes when build succeeds despite logging an error
Reproduction steps:1. Open user attached Project2. Build and Run Expected result: The Player runsActual result: The Player crashes R... Read more
OnDrawGizmos is called from a collapsed script after restarting the Editor
How to reproduce:1. Open the attached project "case_1331034-GizmoTest.zip"2. Open SampleScene3. Click on GameObject in the Scene Hie... Read more
Script's icon does not change back to the default on Undo in the Project...
Script's icon does not change back to the default on Undo in the Project window. The scripts icon is visible in the Project window u... Read more
Hierarchy of Bones changes aren't applied in Skin Editor
How to reproduce:1. Open the project 'case_1325600-LittleSimWorldInterview'2. Select 'BodyShape' Sprite from Sprite Folder3. Click '... Read more
[Shuriken] Selector buttons of properties are misplaced under Trigger, C...
Selector buttons of Particle System Force Field, Plane Transform, Collider are misplaced under Trigger, Collision, and External Forc... Read more
Changes done on Scripts Icon with UNDO action appear back
Changes done on Scripts Icon with UNDO action appear back Changes done on Scripts Icon with UNDO action, appear back in the inspecto... Read more
The upm.log file's debug level includes function calls with confusing na...
At debug logging level, the upm.log file shows the name of each function that executed in UPM as well as the arguments passed or the... Read more
MacOS Targetsupport Installers for Linux overwrite their content
-e: this way you can't install the Mono and IL2CPP support for Linux with the MacOS editor at the same time--it works when installin... Read more
Failed to load errors with various asset files when searching via ref in...
How to reproduce:1. Open attached project "mcdroid.zip"2. Paste "ref:Assets/Scripts/EndlessWaveGenerator.cs" into Project search fie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control “Create a new workspace” window text boxes expand vertically when inputting a very long text and covers the whole window
- A Blend Tree's Visualization is not repainted when a Blend Tree's Parameters change in Play Mode
- Cursor size and resolution is inaccurate when switching the 'Default Cursor' field
- Lightmapping delegate not called for first scene when baking via "-executeMethod" on editor launch
- Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode