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[Regression][Android] If multi resolution splashes are present they are ...
Steps to reproduce: 1. Open attached project 2. Switch to android platform 3. Build and Run project on a device Expected result: F... Read more
The normal of hit is wrong when calling NavMesh.Raycast
Steps to reproduce: 1. Open the attached project 2. Open the Assets/Main.unity scene 3. Play the scene 4. Observe the Console Window... Read more
[Main] Sim space changes made to a particle system prefab instance get r...
Repro steps: 1. Open Scene1 from the attached project in a Unity version prior to 5.5 2. In the hierarchy, nested in the "Opposite" ... Read more
CefGlue causes the Editor to crash in cef_zip_reader_create when exiting...
To reproduce: 1. Open the project, attached by the user (WebDev.zip) 2. Open "Default" scene 3. Enter Play mode 4. Exit Play mode ... Read more
Memory leak crash at CalculateBlendedSkinMatrix<4> caused by particle sy...
Steps to reproduce: 1. Open "Stripped scene.zip" project, "Strength_PUB" scene (from https://oc.unity3d.com/index.php/s/KGG89t0Ty3Bi... Read more
On Unity 5.5 and later versions static geometry is rendered first and dr...
To reproduce: 1. Download attached project "OpaqueOrderTest5.4.2f2.zip" and open in Unity 5.4.2f2 2. Open "test" Scene 3. Enter to ... Read more
[Mobile][VR] UI Mask component fails to mask child object when certain V...
To reproduce: 1. Download and open attached "Android Mask Bug.zip" project. 2. Build and run on a device. 3. Notice the initial gre... Read more
MonoDevelop crashes when issue a forward search in vi mode at the end of...
To reproduce: 1. Open MonoDevelop 2. Create new file 3. Go to Tools -> Options -> Text Editor -> Behavior and turn on Use Vi modes ... Read more
Crash in GetRenderManager when going underwater and looking up to the su...
To reproduce: 1. Open attached Unity project "1.zip" 2. Open "1" scene 3. Go into Play Mode 4. Walk to the water source and go unde... Read more
Particles are not batched together, when their Render Mode is set to Mesh
To reproduce: 1. Open attached project "VFXBatchingBroken.zip". 2. Open and play "TestScene". 3. Open Stats, to see Batches. (should... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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