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[iOS]Built in resource Default-Checker-Gray is compressed with DXT1, cau...
How to reproduce:1. Open the attached project New Unity Project.zip2. Built the project for iOS Expected: Build succeedsActual: Buil... Read more
[TMP] Unable to add key to recording Animation of UI component - Text (TMP)
Unable to add key to recording Animation of UI component - Text (TMP).Only Shader values which are added as default in LiberationSan... Read more
[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...
How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more
[VFX Window] Layout update is struggling to process current layout error
Repro steps:1. Create a new VFX asset2. Add a Position (Sphere) block in Initialize3. Under Arc (Angle), enter the following value: ... Read more
[IMGUI] Open Editor button is not getting refreshed after closing Tier S...
Open Editor button is not getting refreshed after closing Tier Settings Editor Window.User need to hover the mouse to Project Settin... Read more
Secondary hidden Hierarchy windows pop up when a new gameObject is creat...
How to reproduce:1. Open the attached 'project-1190664.zip' project2. In the open Hierarchy window create a new gameObject Expected ... Read more
[Shader Graph] Input fields of Properties are misaligned under "Blackboa...
Input fields of Properties under "Blackboard" from Shader Graph Window are misaligned, refer attached screenshot. Steps to repro:1. ... Read more
[Dots.Transport] Writing to internalProcessBuffer makes data pollution a...
To reproduce:1) Open the attached project and scene2) Turn off Burst compilation3) Play it4) (For older versions) Stop it Result: It... Read more
When the registry value for "TimeZoneKeyName" is invalid, "TimeZoneNotFo...
Reproduction steps:1. Open "Regedit" -> "Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation"2. Chan... Read more
[2018.4] UnityWebRequest.java has a sHostnameVerifier which doesn't have...
UnityWebRequest.java has a sHostnameVerifier variable which doesn't have server identity check implemented. Actual result: the verif... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject