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[About Unity] Credit for The Mono Project is truncated when using differ...
When viewing the About Unity window with your Windows, the credit for the Mono Project will sometimes be truncated. The window displ... Read more
[Themes] BlendTree Preview speed slider value is clipping under Inspecto...
BlendTree Preview speed slider value is clipped in the Inspector, refer attached screenshot. Steps to repro:1. Create a new project.... Read more
[Test Framework] Package version in editor manifest does not match the l...
As of 2019.3.0b8, the latest verified version of the Test Framework package is 1.1.3. The latest version included in the editor mani... Read more
[Windows 7] VideoPlayer.Prepare causes a stack overflow crash if Video i...
How to reproduce:1. Open the attached project2. Assets > Build AssetBundles3. Build the project4. Copy the Assets/AssetBundles fo... Read more
[Rider Editor] Package version in editor manifest does not match the lat...
As of 2019.3.0b8, the latest verified version of the Rider Editor package is 1.1.1. The latest version included in the editor manife... Read more
[LWRP] Specularity of the material disappears when smoothness value is i...
Steps to reproduce:1. Open user's attached project "LWRP1930.zip"2. Open "WaterTest" scene3. Enter Play mode5. Drag the Canvas slide... Read more
[InputSystem][Editor] EditorWindow coordinates are wrong
1. Put the attached script in an Editor folder.2. Open the window through "Window >> Input System EditorWindow Demo".3. Move t... Read more
[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions
1. With Windows editor open, plug in Thrustmaster USB Joystick.k2. Observer "Could not create device" error in the console. NotImple... Read more
[InputSystem][Windows] Pen updates mouse but without position
Repro in Windows editor. Need a tablet (e.g. Wacom). 1. Open Input Debugger.2. Pop open Mouse device.3. Pop open Pen device.4. Put t... Read more
[SerializeReference] Some fields are still visible when using HideInInsp...
When using SerializeReference, fields that use HideInInspector are still sometimes visible.1) Add script Test2) Add to GameObject an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open