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[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more
[DX12] Editor crashes with a specific prefab in a Scene when entering th...
How to reproduce:1. Open the "case_1153385-repro" project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected resul... Read more
[LightProbes] With continuous baking enabled and baked light, light prob...
Steps to reproduce this issue: 1. Open the attached project2. Open 'Light probe bug' scene3. Notice light probes in the scene affect... Read more
[VFX] Compilation fails with ENABLE_LEGACY_INPUT_MANAGER not defined
Compilation error on m_CachedSmoothValue with VFX 8.3.1Repro step :- Create a new empty 3D project- Add com.unity.visualeffectgraph ... Read more
Crash when importing Elongata package from the Asset Store
Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more
AsyncReadManager.GetFileInfo fails to get files when they were created d...
Reproduction steps:1. Open the attached “WebGLQuads” project2. Open “Assets/FileInfoResult” Scene3. Enter Play Mode4. In the Console... Read more
Light Explorer Search functionality has no character limit
Steps to reproduce: Open a Unity Project Open the Light Explorer at Window > Rendering > Light Explorer Copy a large amount of... Read more
Existing assets' references are lost when pasting in copied sub-assets
How to reproduce:1. Extract and open the attached “IN-115691.zip“ project2. Open the Assets/Case-CopyFromSubAssetBank/Case-CopyFromS... Read more
Render Graph fails to use the specified shader or material when using a ...
Reproduction steps:1. Open the attached “IN-86274” project2. Open the "TerrainDemoScene", located in “Assets/TerrainDemoScene_URP/Sc... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved