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0
votes
Fixed

[Localization] Export XLIFF generates table with Notes node when notes a...

Package: Localization Package

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Dec 04, 2020

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Version/s: 0.9.0-preview

How to reproduce:1. Open attached "Localization_XLIF_export_bug.zip" project2. Select Window/Asset Management/Localization Tables3. ... Read more

9
votes
Active

Shadows disappear and come back after couple frames when using OnDemand ...

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Oct 29, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a3

How to reproduce:1. Open the attached project “IN-117681”2. Open the “garage test stripped 1” scene3. Enter Play mode4. Observe the ... Read more

0
votes
Fixed

Crash when importing Elongata package from the Asset Store

Asset - Importers

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Jan 04, 2020

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Version/s: 2019.3.0b12, 2019.3.0f3, 2020.1.0a14

Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more

0
votes
In Progress

Auto Tile Texture preview remains when Texture is removed

Package: 2D Tilemap Extras

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Aug 06, 2025

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Version/s: 6.0.0-pre.1

Steps to reproduce:1. Create a Universal 2D project2. Create Auto Tile Asset (Create > 2D > Tiles > Auto Tile)3. Select new... Read more

0
votes
Won't Fix

Build fails to compile when using burst compiling

Package: Burst

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Mar 13, 2023

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Version/s: 1.8.3

Steps to reproduce:1. Open the “TestECSVersion” project2. Build And Run Expected result: Builds and runs the projectActual result: B... Read more

0
votes
Fixed

[HDRP] NullReferenceException errors are thrown on exiting from the Play...

Package: Scriptable Render Pipeline HD

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Dec 03, 2020

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Version/s: 10.2.1, 10.2.0.

NullReferenceException errors are thrown on exiting from the Play mode when Look Dev window is opened. Steps to repro:1. Create a ne... Read more

0
votes
Postponed

[Performance] Multiple child folders causes a slow down when refocusing ...

Asset - Database

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Feb 23, 2018

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Version/s: 2017.3.0p1

Steps to reproduce:1. Start a new project2. Add user attached DemoAsset.cs script3. Click on "Demo" in the top menu, and select "Cre... Read more

0
votes
Not Reproducible

Framebuffer blends material instead of rendering opaque

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Mar 06, 2025

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Version/s: 2021.3.49f1, 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1

Reproduction steps: 1. Open the attached project “ReproProject“2. In the Build Profiles, switch to Android platform3. Build the .apk... Read more

0
votes
Fixed

[Android] Compute Shader is not rendered on Android devices

Shaders

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Mar 02, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

Steps to reproduce:1. Open the attached project "Case_1224442"2. Build it on Android3. Notice only Red "H" is displayed Expected res... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

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