Search Issue Tracker
In Progress
Fix In Review for 5.0.2, 6.0.1
Votes
0
Found in [Package]
6.0.0-pre.1
Issue ID
DANB-1088
Regression
No
Auto Tile Texture preview remains when Texture is removed
Steps to reproduce:
1. Create a Universal 2D project
2. Create Auto Tile Asset (Create > 2D > Tiles > Auto Tile)
3. Select newly created Auto Tile Asset and press “+” button in the Used Textures section in the Inspector
4. Select any texture
5. Observe texture preview
6. Remove newly added texture by pressing “-“ button
Actual results: Texture is removed but texture preview is still visible
Expected results: Texture and texture preview are removed
Reproducible with versions: 4.3.1 (6000.1.14f1), 5.0.1 (6000.2.0f1), 6.0.0 (6000.3.0a4)
Couldn’t reproduce with versions: 2.2.8 (2021.3.54f1), 3.1.3 (2022.3.65f1), 4.1.0 (6000.0.55f1) (No Auto Tile Asset)
Tested on (OS): Windows 11, macOS Sequoia 15.4 (M4)
Note: Clicking on another Asset and clicking on Auto Tile asset again removes the preview
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Add comment