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Transform Scale loses precision when duplicating child GameObject
To reproduce: 1. Open 'LostPrecision' project 2. Open 'Test' scene 3. Duplicate 'InnerWall0' GameObject 4. Duplicate 'InnerWall1' ... Read more
Nothing Selected component no longer shows up after deleting a script
Steps to reproduce: 1. Open any Unity project 2. Create a new c# script 3. Attach that script to any gameobject in the Hierarchy 4. ... Read more
[2D] Tagged Sprite that is used by Sprite Mask will cause editor to cras...
Editor crashes after packing when a tagged Sprite is used with a Sprite Mask STEPS TO REPRO: 1. import Sprites into a new project ... Read more
[Linux Editor] Building Progressive Lightmapper crashes Unity
Steps to reproduce: 1. Download the project attached by the user 2. Enter "scene" scene. 3. In Lightning Window under Scene tab, unc... Read more
[macOS][Dual Screens]Asset drag and drop to a Component in second screen...
Reproduction steps: 1. Open the attached project(TestDrag 2). 2. Put the Project window into the first screen. 3. Put the Inspector ... Read more
[Android] VideoPlayer.Prepare with multiple videos freezes the applicati...
Steps to reproduce: 1) Download attached project 'ReproStripped.zip' and open in Unity 2) Build and Run 'MainStage' scene on a devi... Read more
PVRTC compression on OSX takes much more time than on Windows
To reproduce: 1. Open repro project 2. Play scene Expected: sprite atlases will be repacked in ~3mins Actual: it takes about 10-15 ... Read more
Screen.width differs per one pixel at the start and end of frame when as...
To reproduce: 1. Open project attached by QA 2. Open "testing" scene (if not opened) 3. Hit play and make sure that aspect ratio is ... Read more
Animation exit time/transition is skipped if you modify an animator para...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Select the Animator asset 4. Check/uncheck the Wa... Read more
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth*, SkinnedMeshRe...
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth*, SkinnedMeshRenderer*) when you try to add a mesh in Skinned Mesh Renderer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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