Search Issue Tracker
[2D] [URP] Scene is black, except for the 2D lights on Xiaomi Redmi 4 phone
This scene looks as expected in Editor, or on a Windows build, but on Android, it looks all black, except for the 2D lights. To repr... Read more
Shader EditorCompileVariant takes a lot of performance when shader compi...
How to reproduce:1. Open attached project "" and scene "" Expected result: the Editor is not slowActual result: the Editor is slow R... Read more
[Mobile] Internal function can not be found when project with ECS is bui...
To reproduce:1. Open attached project2. Build and run to mobile device3. Check Logcat Actual results: Logcat throws Unable to find i... Read more
Duplicating a game object causes freeze or crash on GameObject::IsActive...
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. In the Hierarchy, select GameObject4. Duplicate the G... Read more
[2018.4] VideoPlayer playback causes a graphical glitch on OSX Standalone
How to reproduce:1. Open the "TH20cut2.zip" project with Unity 2018.42. Build & Run the project3. Press Start Game4. Notice the ... Read more
[iOS] Screen.sleepTimeout returns fixed value of 15 when it's set to Sle...
How to reproduce:1. Open the "timeout.zip" project2. Add the "SampleScene" scene to build settings3. Build the project for iOS4. Bui... Read more
Editor crashes at RtlEnterCriticalSection when the assembly is reloaded
Steps to reproduce:1. Download and open the attached project2. Create a new script Results: Editor crashes when on assembly is reloa... Read more
GameObjects and previews of materials flicker when a directional light i...
How to reproduce:1. Create and open a new project with HDRP2. Create a cube gameObject3. Make sure that scene lighting is enabled an... Read more
[2017.4][UWP] Player crashes with GrabPass shader
Steps to reproduce:1. Download and open the attached project2. Build project for UWP (.NET or IL2CPP) Results: Player crashes. Asser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs