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[Editor] Bundle Identifier name doesn't update on changing the Company a...
On changing "Company Name" and "Product Name" in the Player Settings, Bundle Identifier name doesn't update automatically under "Oth... Read more
[Asset Import] Errors thrown on creating a project using microgame templ...
When a project is created using the latest microgame templates, a couple of errors are thrown in the console. 1] GetLoadedImportedA... Read more
[Editor] New Tags and Sorting Layers are not created and added in the li...
When new Tags or Sorting Layers are created in the Preset file of "Tags & Layers" then they are not getting created and added in the... Read more
[Editor] Changing properties of multiple presets of "Tags & Layers" refl...
When multiple preset files of "Tags & Layers" are created and then tags or layers are added in every preset file then all the tags a... Read more
Unable to build projects due to Odin FileNotFoundException
When trying to create a build using Unity's Build settings or via a build script the Odin Serializer gives errors saying it's not in... Read more
InvalidOperationException error when changing Timeline Playable tracks f...
How to reproduce: 1. Open the attached "RecorderError.zip" project 2. In Project Window expand the "DirectorTimeline" - > In Inspect... Read more
IL2CPP Build fails when using Microsoft.AspNetCore.Server.Kestrel.Core.dll
How to reproduce: 1. Open the attached "IL2CPP aspnet.server.zip" project 2. Build to Standalone Expected result: Build succeeds Ac... Read more
Performance degradation when Expandable Section of the Component is open...
How to reproduce: 1. Create a new 3D template project 2. Add a Box Collider 2D component to the Camera 3. Open the Profiler window 4... Read more
Raycast sometimes misses a GameObject when continuously hitting it after...
How to reproduce: 1. Open the attached "Selection-Debug" project 2. Open the "Selection" Scene (Assets->Game->Engine->Selection->Tes... Read more
[PackMan] Package Manager dialog box is displayed empty when the error m...
How to reproduce: 1. Download the attached project "1261282.zip" 2. Extract the attached project to the path that is between 80 and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph