Search Issue Tracker
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce:1. Open the attached project2a. Build for iOS and deploy the Xcode project to an iOS device2b. Build and run for ma... Read more
[MacOS] Player rendering breaks when a second non fullscreen camera is e...
How to reproduce:1. Open the attached Gone.zip project2. Build and run3. Choose the highest quality to run the game4. Press the box ... Read more
[iOS] crash on il2cpp_mono_thread_internal_is_current after validating a...
How to reproduce:1. Build the attached project for iOS2. Build the app via Xcode3. Press the "Send webrequest" button4. Wait up to 3... Read more
[macOS] Cursor size is not affected by Cursor.SetCursor
How to reproduce:1. Open attached project (CursorTooBig.zip)2. Open "SampleScene" Scene -> enter the Play Mode3. Exit the Play Mo... Read more
Applying overriden name of nested Prefab is silently ignored
How to reproduce:1. Open user's attached 'PrefabBugRepro.zip' project2. Open 'SampleScene' Scene3. Select 'Parent Prefab' GameObject... Read more
Cannot read non-solved IK position when using GetGoalPosition
How to reproduce:1. Open the user's project2. Press Play Expected result: Ray is drawn where the foot would be if an animation was e... Read more
Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...
How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more
Edit Collider button is missing in collider component when multiple coll...
How to reproduce:1. Open the attached 'project-1190980.zip' project2. In the Hierarchy window select 'Cube'3. Observe the Inspector ... Read more
Hybrid Renderer throws 4 errors on import when HDRP 7.1.1 or above is in...
Reproduction steps:1. Create a new HDRP template project2. Open the Package Manager window to check if HDRP 7.1.1 or above is instal... Read more
Builds that contain terrain using the Nature/Terrain/Standard shader pro...
How to reproduce:1. Open user-submitted project (HeadlessTerrain)2. Open the SampleScene3. Make sure the Terrain has its material se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open