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[Linux] Editor quits on startup after switching graphics APIs
-e: see title --works on Windows --works with 2019.2.0a7 --sadly the editor log doesn't provide info -repro: --create new project -... Read more
[Shader Graph] "ArgumentException: Can not deserialize" error is thrown ...
"ArgumentException: Can not deserialize" error is thrown on opening PBR Graph Steps to reproduce: 1. Open an attached project or op... Read more
TMP Text shader is not loaded when using addressables
How to reproduce: 1. Open the user's attached project ("case_1134615-AddressablesTest.zip") 2. Open the repro scene ("SampleScene") ... Read more
[Editor] Preview pane does not redraw on reimport from Import Settings
Preview of Model is not real-time updated on changing the properties from Import Settings Steps to Reproduce: 1. Create a new proje... Read more
[Oculus GO] Applications are capped at 30 fps when building a project fo...
To reproduce: 1. Open any project with Oucus go API for Android set up 2. Buld and run On Oculus GO 3. Observe the logcat (filter th... Read more
Unloading the Render Pipeline Asset causes a crash
When unloading the Render Pipeline Asset in Graphics Settings, the Editor will crash. Reproduction Steps: 1. Open the Graphics Sett... Read more
FBX Importer: Contextual menu for Events not working anymore
In the Importer > Animation tab, you can create & delete animation Events using the "+" button & delete hotkey, BUT the contextual m... Read more
Crash on SemiNumericCompare when opening prefab
How to reproduce: 1. Open the attached project 2. Select Resources/Gem.prefab in the Project 3. Press "Open Prefab" in the Inspector... Read more
[Support] SslStream.AuthenticateAsClient is never authenticated when try...
How to reproduce: 1. Open attached project "AuthenticateAsClientBug.zip" and scene "BrokenScene" 2. Enter PlayMode 3. Observe Conso... Read more
[Terrain] Need to remove .5 clamp from Stamp Height shader pass
We shouldnt be clamping snce this is not a generic paint op Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material