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UNITY_PURCHASING define becomes disabled when recompiling assemblies
Steps to reproduce: 1. Open User-supplied project ("Change IAP setting from code.zip") 2. Enable IAP in Services 3. Press Commands (... Read more
[HDRP] Sorting priority is broken with Transparent surface type on Lit a...
Steps to reproduce: 1. Open attached project 2. Select one cube and change the Sorting Priority in the Inspector to a negative hundr... Read more
Game View texture mip levels are loaded based on the Scene View camera w...
How to reproduce: 1. Open the attached project "TexStreamTest.zip" and scene "SampleScene" 2. Enter Play Mode 3. Exit Play Mode 4. Z... Read more
Package Manager fails to resolve packages when the Windows user name con...
How to reproduce: 1. Create a Windows user that has non-Latin characters in their name 2. Using that user, create a new Unity projec... Read more
Unity crashes on TransformChangeDispatch::QueueTransformChangeIfHasChang...
To reproduce: 1. Open user's attached project ("RhythmGame.zip") 2. Open folder Scenes and open "LandingScreen" scene -- Editor cras... Read more
[UnityYAMLMerge] Duplicate chunk in the output file
Reproduction steps: 1. Download "files.zip" 2. Open Command Line 3. Write "UnityYAMLMerge.exe merge "base_AdventureBookDeckTrayWidg... Read more
Element color does not change when unityBackgroundImageTintColor propert...
To reproduce: 1. Open attached project 2. Open in menu 'Tools/UIElements_ImageColorBug' Reproducible with: 2019.2.0a6, 2019.2.0a10 ... Read more
"Assembly with same name `UnityEngine.UI' already imported" errors after...
How to reproduce: 1. Open attached project "Updated.zip" project (which was previously opened with 2018.3) 2. Delete the packages th... Read more
[FBX Exporter] ASCII Model has incorrect BlendShape normals when exporte...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Look at the to cubes in the scene and notice that their normals ar... Read more
Enabling Cloth component stutters the Editor
Reproduction steps: 1. Open "ClothEnable.zip" project 2. Open "SampleScene" Scene 3. Enter Play mode 4. Press "D" to disable the Cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project