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Fixed in 6.7.0
Votes
0
Found in [Package]
5.7.2
Issue ID
1138516
Regression
Yes
[HDRP] Sorting priority is broken with Transparent surface type on Lit and Unlit shaders
Steps to reproduce:
1. Open attached project
2. Select one cube and change the Sorting Priority in the Inspector to a negative hundred
- Observe that no visible change occurs
Expected result: Sorting priority should cause a visible change if another object has a higher sorting value with Transparent surface type on Lit and Unlit shaders
Reproduced on: 2019.2.0a10
HDRP Package reproduced in: 5.10.0, 5.7.2,
No repro in HDRP: 5.2.3
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UrbanNuke
Sep 25, 2022 16:17
Still reproduces only on Unlit shader
Unity 2021.3.0f1
HDRP 12.1.6