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Fixed in 6.7.0

Votes

0

Found in [Package]

5.7.2

Issue ID

1138516

Regression

Yes

[HDRP] Sorting priority is broken with Transparent surface type on Lit and Unlit shaders

Package: Scriptable Render Pipeline HD

-

Steps to reproduce:
1. Open attached project
2. Select one cube and change the Sorting Priority in the Inspector to a negative hundred
- Observe that no visible change occurs

Expected result: Sorting priority should cause a visible change if another object has a higher sorting value with Transparent surface type on Lit and Unlit shaders

Reproduced on: 2019.2.0a10
HDRP Package reproduced in: 5.10.0, 5.7.2,
No repro in HDRP: 5.2.3

Comments (1)

  1. UrbanNuke

    Sep 25, 2022 16:17

    Still reproduces only on Unlit shader

    Unity 2021.3.0f1
    HDRP 12.1.6

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