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[Assetbundles] Shader keyword is lost in Build when Shader is in differe...
How to reproduce:1. Open the user's attached "Bug Test" project2. Open the "bootstrap" Scene3. Enter the Play Mode and inspect the c... Read more
Reflection probes don't contain indirect scene lighting after the on-dem...
Jira: https://jira.unity3d.com/browse/GFXGI-509 Steps to repro:1. Open the attached project and SampleScene scene;2. In the Lighting... Read more
Input System default UI actions do not register when adding InputSystemU...
How to reproduce:1. Open the attached project (case_1323566-InputSystem)2. Click Play3. Click anywhere in the Game View Expected res... Read more
[WebGL][macOS] Build fails when WebGL Platform is selected
How to reproduce:1. Create a new project (with the default 3D template)2. In the Build Settings, switch to the WebGL Platform3. Try ... Read more
[GPUPLM] PLM Device selection only works after a bake on Tiger Lake Laptop
In order to bake with GPU LM on Tiger Lake laptop you have to select GPU PLM more than once and press bake before it uses the GPU PLM. Read more
Modal Window will be completely blank when calling EditorWindow.ShowModa...
How to reproduce:1. Open the attached project2. Click Test/Open Main Window3. Click on the three dots next to the maximize button in... Read more
CreateInspectorGUI gets called twice when a custom Inspector is used for...
How to reproduce:1. Open the user's attached project2. In the Project window select the 'MyScriptableObjectInstance' Asset3. Observe... Read more
[macOS] "build is damaged and cannot be opened" error when downloading U...
Reproduction steps:1. Create a new project2. Build for Mac3. Upload build online to Google Drive4. Download the build (Google Drive ... Read more
[Editor] List for GameObject 3D object, Light and UI are empty on the ri...
List for GameObject 3D object, Light and UI are empty on the right-click scene menu Steps to Repro:1. Create a new Project2. Right-C... Read more
[HDRP] Memory Leak in idle Player when using HDRP
Reproduction steps:1. Create a new HDRP Project2. Build the game3. Open the Built game4. Wait Expected result: The memory usage rema... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions