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Unidirectional NavMeshLink results in NavMeshAgents pathing incorrectly
Reproduction steps: 1. Open project 'case_1328727-navmesh-link-breaks-pathing (1)' 2. Open 'SampleScene' in Assets\Scenes 3. Play Sc... Read more
Selecting a Shader throws an "Invalid conditional expression" error from...
How to reproduce: 1. Open the user's attached "ShaderGraphErrorsAfterUpgrading 2019.4.25.zip" project 2. In the Project window go VF... Read more
Profiler frame boundary in standalone builds occurs at unexpected point
Profiler frame boundary in standalone builds occurs at unexpected point Read more
[Addressables] Addressables are not using a Custom AssetBundle Provider ...
Reproduction steps: 1. Open the attached project "AddressablesBug.zip" 2. Delete old AddressableAssetsData folder 3. Create Addressa... Read more
[AR Foundation] Prefab with ARMeshManager as a child of ARSessionOrigin ...
Reproduction steps: 1. Open the attached project ("ARMeshManagerBug.zip") 2. Select the "ARSessionOrigin" prefab Expected result: P... Read more
Editor crashes with various stack traces when entering Play Mode after r...
How to reproduce: 1. Open the attached project 2. Open the Scene 'OutdoorsScene' 3. Enter and exit Play Mode 4. If the crash doesn't... Read more
[UI Toolkit] Can't create TextSettings asset file in Packages > Local Pa...
How to reproduce it: 1. Open the user's attached project "UIToolkit2.zip" 2. In the Project window open a Packages > Local Package f... Read more
[iOS] [UIToolkit] scroll doesn't work when using the new Input System
Reproduction steps: 1. Download and open the attached "New Unity Project (1).zip" project 2. Build and deploy to iOS 3. Attempt to s... Read more
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