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[ShaderGraph] Only one Parallax Occlusion Mapping node instance can be u...
Reproduction steps: 1. Open the user's attached project ("Multiple POM Bug.zip") 2. Open the repro scene ("Error") 3. Inspect the in... Read more
[HDRP] SerializedObject target has been destroyed error is thrown on und...
SerializedObject target has been destroyed error is thrown on undoing after Profile added in the Diffusion Profile list. Steps to r... Read more
[HDRP] Frame Settings dropdown arrow icons are misaligned in HDRP Defaul...
Frame Settings dropdown arrow icons are misaligned in HDRP Default Settings. Steps to repro: 1. Create a new HDRP project. 2. Edit ... Read more
[HDRP] Editor crashes when the order of "Custom Passes" is changed in th...
When "Custom Passes"(DrawRenderersCustamPass, FullScreenRenderPass, CustomClear) are moved up or down from "CustomPassVolume" preset... Read more
[Shuriken] Removing all Visible Columns from the line renderer component...
When all Columns are removed from the position property in the Line Renderer component throw ArgumentException, This Line Renderer c... Read more
GameObject is moved to seemingly random position when it is applied in t...
How to reproduce: 1. Open the attached project "1242593.zip" 2. Open the "Test" Scene 3. Right-click GameObject "Slider (10)" in Hie... Read more
Cloth Sphere Colliders have no effect when they are added during runtime
To reproduce: 1. Open attached project ("case_1260337.zip") 2. Press Pause and then enter Play mode 3. From Hierarchy select the "Ne... Read more
"There are 1 objects in the Scene with overlapping UV's" warning is thro...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open the Lighting Settings (Window->Rendering->Light... Read more
False "Unrecognized identifier 'TEXTURE2D_X' " error with custom shader
Reproduction steps: 1. Open attached project "Texture2D.zip" and scene "SampleScene" 2. In Scene View, observe "Sphere" GameObject (... Read more
Loading assembly failed for "XInputDotNetPure.dll" when entering play mode
Reproduction steps: 1. Open project uploaded by user 2. In Main Menu, go to Game > Open > Episode 1 > Floor 1 3. Enter Play Mode 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Screen position out of view frustum" error is shown when displaying populated World Space canvas in Multiplayer Play Mode secondary Editor using Input System UI Input Module
- Sprite width/height is rendered differently in the Game view than in the Scene view
- Debug Mode popup window is inaccessible/cut-off when opened on widescreen monitors or resizing to specific Editor Window resolution
- Post-processing Render Features using Render Graph do not work when URP 2D Renderer is used and Render Graph enabled
- [Unity Physics] The NativeList<DistanceHit> randomly returns fewer hits than expected when using CalculateDistance in Edit mode tests