Search Issue Tracker

0
votes
Fixed

OnParticleCollision(GameObject) triggers when there is nothing to collid...

Shuriken

-

Aug 11, 2016

-

Version/s: 5.4.0f3

How to reproduce (or just watch attached gif):1. Open my attached project "test1".2. Open scene particlesys.unity.3. Play the scene-... Read more

1
votes
Not Reproducible

[Audio] WWW Loaded Audio Clip Does Not Loop

Audio

-

Aug 15, 2016

-

Version/s: 5.4.0f3

To reproduce:1. Open attached project2. Play main scene3. Wait for the song to finish4. Observe that the audio does not play again a... Read more

0
votes
Fixed

Shadowmask mode in the new version of lighting window is not working pro...

Shadows/Lights

-

Aug 14, 2016

-

Version/s: 5.4.0f3

To reproduce:1. Open attached project2. Build lighting3. Notice a white static plane with baked shadows from a large static cube beh... Read more

0
votes
By Design

Resampling animation on poses introduces Jitter

Animation

-

Aug 14, 2016

-

Version/s: 5.4.0p1

To reproduce:1. Open attached project2. Select the animation Tab in the inspector3. Drag MaleAvtar into the preview window to see pr... Read more

0
votes
By Design

Changed Prefab via editor script doesn't keep its changes after saving t...

Scene/Game View

-

Aug 12, 2016

-

Version/s: 5.4.0f3

How to reproduce:1.Open the attached project2. Create a new scene3. Open Window > Bug Editor4. Click the Add Prefab Button in the... Read more

0
votes
By Design

"GC Alloc" in "ColorTween.TweenValue" on button press

uGUI

-

Aug 13, 2016

-

Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project.2. Open the "Main" scene.3. Make sure that game view windows is big enough to see th... Read more

0
votes
Duplicate

WaitForEndOfFrame in Coroutine doesn't work when using next frame button...

Window management

-

Aug 15, 2016

-

Version/s: 5.4.0f3

Steps to reproduce:1. Open attached project "test02.zip"2. Open "test" scene3. Press play4. Notice how both messages get printed out... Read more

0
votes
Fixed

Save path for collab download ignored if it has non standart characters

Collab

-

Jul 25, 2016

-

Version/s: 5.4.0f2

Steps to reproduce:1. Select a project from "In The Cloud".2. Use path that has non standard characters(ex: ą č ę ė). Expected behav... Read more

0
votes
Fixed

Using Animator.CrossFadeInFixedTime and Animator.Update methods crashes ...

Animation

-

Aug 15, 2016

-

Version/s: 5.4.0f3

Reproduction steps:1. Open the "bug.zip" project.2. Open the "test" scene.3. Play the scene4. Wait for the crash. NOTE: Commenting o... Read more

1
votes
Fixed

Trying to stream audio from asset bundle throws "Cannot create FMOD::Sou...

Audio

-

Aug 12, 2016

-

Version/s: 5.3.6p2

Steps to reproduce: 1. Open attached project "822605.zip"2. Open scene "Untitled"3. Run scene and click button "Audio 2"4. Notice er... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.