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0
votes
Won't Fix

[Main] Sim space changes made to a particle system prefab instance get r...

Visual Effects - Legacy

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Jun 30, 2017

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Version/s: 5.3.7f1

Repro steps: 1. Open Scene1 from the attached project in a Unity version prior to 5.5 2. In the hierarchy, nested in the "Opposite" ... Read more

0
votes
Won't Fix

CefGlue causes the Editor to crash in cef_zip_reader_create when exiting...

Scripting

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Apr 04, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Open the project, attached by the user (WebDev.zip) 2. Open "Default" scene 3. Enter Play mode 4. Exit Play mode ... Read more

5
votes
Not Reproducible

Memory leak crash at CalculateBlendedSkinMatrix<4> caused by particle sy...

Visual Effects - Legacy

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May 09, 2017

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Version/s: 5.6.0p1

Steps to reproduce: 1. Open "Stripped scene.zip" project, "Strength_PUB" scene (from https://oc.unity3d.com/index.php/s/KGG89t0Ty3Bi... Read more

2
votes
Fixed

On Unity 5.5 and later versions static geometry is rendered first and dr...

Graphics - General

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Jun 20, 2017

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Version/s: 5.4.2f2

To reproduce: 1. Download attached project "OpaqueOrderTest5.4.2f2.zip" and open in Unity 5.4.2f2 2. Open "test" Scene 3. Enter to ... Read more

2
votes
Not Reproducible

[Mobile][VR] UI Mask component fails to mask child object when certain V...

XR SDK

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Jun 23, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download and open attached "Android Mask Bug.zip" project. 2. Build and run on a device. 3. Notice the initial gre... Read more

0
votes
Won't Fix

MonoDevelop crashes when issue a forward search in vi mode at the end of...

CodeEditors

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Jun 23, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open MonoDevelop 2. Create new file 3. Go to Tools -> Options -> Text Editor -> Behavior and turn on Use Vi modes ... Read more

0
votes
Fixed

Crash in GetRenderManager when going underwater and looking up to the su...

Camera

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Jun 23, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open attached Unity project "1.zip" 2. Open "1" scene 3. Go into Play Mode 4. Walk to the water source and go unde... Read more

0
votes
By Design

Particles are not batched together, when their Render Mode is set to Mesh

Shuriken

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Jun 26, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open attached project "VFXBatchingBroken.zip". 2. Open and play "TestScene". 3. Open Stats, to see Batches. (should... Read more

0
votes
Not Reproducible

[iOS][Metal] Shader on UI layer obscures objects rendered by Default Cam...

Mobile Graphics

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Jun 29, 2017

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Version/s: 5.5.3p4

Steps to reproduce: 1. Download & open the project attached by the user 2. Build "worldTer" scene to iOS 3. On iOS device, press the... Read more

0
votes
Fixed

Building to another platform, video does not play in build

Video

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Jun 29, 2017

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Version/s: 5.6.2f1

To reproduce on OSX: 1. Download attached project "VideoTest.zip" and open in Unity on OSX 2. Open "main" Scene 3. Enter to Play mo... Read more

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