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0
votes
Fixed

Crash in Object::SetDirty() when pasting a copied UI GameObject in Hiera...

Scene Hierarchy

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Jul 28, 2020

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Version/s: 2019.3.0f3, 2019.4.5f1, 2020.1.0a16, 2020.2

How to reproduce: 1. Open tester-submitted project (CopyPasteCrash.zip) 2. Open 'Repro' scene 3. In Hierarchy window select 'Page 1 ... Read more

0
votes
Postponed

[HDRP] Skybox Material becomes missing when HDRP render pipeline asset i...

Package: Scriptable Render Pipeline HD

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Jul 29, 2020

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Version/s: 9.0.0-preview.33

How to reproduce: 1. Download and open project "case1266651.zip" (link in Edits) and open scene "SampleScene" 2. Go to Window > Rend... Read more

0
votes
Fixed

In Project window, unable to scroll below Assets folder when it is selec...

IMGUI

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Jul 29, 2020

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Version/s: 2020.2.0a18, 2020.2.0a20

Reproduction steps: 1. Open attached project "test.zip" 2. In Project window, select "Assets" folder 3. Scroll down Expected result... Read more

0
votes
Fixed

Fixed audio mixer reimport stalls when toggling between mixer assets in ...

Asset - Database

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Jul 21, 2020

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Version/s: 2019.3.0a1, 2019.4.4f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "test.zip" and scene "SampleScene" 2. In Audio Mixer window, select "main" mixer 3. In A... Read more

2
votes
Fixed

[Animation Rigging] Humanoid character animated with Animation C# Jobs i...

Animation

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Jul 28, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0f1, 2020.2

Humanoid character animated with Animation C# Jobs is offset Repro: 1- Open attached project. 2- Open scene "Game". 3- Go into Play... Read more

0
votes
Fixed

[XR][XR SDK] Tree Shadows Disappear when edge of FoV is reached

XR SDK

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Apr 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b4, 2020.2

Reproduction steps: 1. Open attached project ("1234785Repro.zip") 2. Open "SampleScene" scene 3. Enter Play mode 4. Move HMD so that... Read more

0
votes
Fixed

[Shuriken] NullReferenceException is thrown on adding multiple Sub-Emitt...

Visual Effects - Legacy

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Jul 29, 2020

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Version/s: 2020.2.0a20

In Particle System, after enabling sub-emitter option when multiple Sub-Emitter components added in the list resulting NullReference... Read more

0
votes
Active

Locals in flow macros do not disambiguate across multiple instances of s...

Package: Bolt

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Jun 08, 2020

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Version/s: 2.0.0a6

[Original Issue|https://support.ludiq.io/communities/5/topics/4694-locals-in-flow-macros-do-not-disambiguate-across-multiple-instanc... Read more

0
votes
Won't Fix

[Reflect] Unity Reflect Viewer and Dashboard window does not have minimu...

Package

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Jul 29, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a19

Unity Reflect Viewer and Dashboard window does not have minimum size and width. Refer the attached video Steps to reproduce: 1) Ope... Read more

0
votes
Fixed

Collaborate version that comes with the new project template is not the ...

Package: Collab Proxy

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Jul 29, 2020

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Version/s: 1.3.8

Repro: - start a new project with 2020.1.1f1, any template - open Package Manager - notice that the Collaborate package needs an upd... Read more