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2
votes
Fixed

[iOS] [UI Toolkit] Button remains in hover state after a touch

Package: UI Toolkit

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Apr 03, 2021

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Version/s: 1.0.0-preview.14

Reproduction steps: 1. Open customer's project attached in "BugUIToolkit (iOS hover).zip" (379.7 KB) 2. Open EntryPoint Scene 3. Bui... Read more

0
votes
Fixed

[HybridRenderer V2] Ambient light is not applied to a mesh when it was c...

Package: DOTS Hybrid Renderer

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Apr 12, 2021

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Version/s: 0.11.0-preview.4

How to reproduce: 1. Open the attached "HybridAmbientTest" project (download from Google drive, link in the edit) 2. Open the Scene ... Read more

0
votes
Fixed

[iOS] Crash on ScriptingGCHandle::Acquire when calling RequestUserAuthor...

Mobile

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Apr 19, 2021

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Version/s: 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the project attached by the user 2. Build for iOS 3. Run the Xcode project on a device Reproducible wit... Read more

0
votes
Duplicate

Editor crashes when using C# 9.0 version function pointer

Scripting

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Apr 01, 2021

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Version/s: 2021.2, 2021.2.0a11

Steps to reproduce: 1. Download and open the user's project "Burst.Delegates.zip" 2. Open Packages/Burst.Delegates/CareBoo.Burst.Del... Read more

0
votes
Third Party Issue

Destroying PolygonCollider2D takes very long time

Physics2D

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Apr 10, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a12

Reproduction steps: 1. Open attached project "PolygonColliderSlowDestroy.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe ... Read more

0
votes
Fixed

Editor freezes when FixedTimestep value in the Preferences is set to 0/0

Settings Window

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Apr 03, 2021

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Version/s: 2020.3, 2020.3.0f1, 2021.1

How to reproduce: 1. Open attached project "Movement.zip" 2. Open Project Settings 3. Open Time section 4. Change the value of Fixed... Read more

2
votes
Fixed

Uncommenting "config.matchWebGLToCanvasSize = false;" in index.html make...

WebGL

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Apr 01, 2021

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Version/s: 2021.1.0a2, 2021.1.0f1, 2021.2

How to reproduce: 1. Open the attached project (1325989.zip) 2. Open the Main scene and build for WebGL 3. When the build is finishe... Read more

0
votes
Fixed

Image Compression removes some Red Pixels when using Normal or below Qua...

Texture

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Apr 05, 2021

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Version/s: 2019.4, 2019.4.18f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open user attached Project 2. Check Assets\Ice_PlacementMap 3. Change Compression to None Expected result: T... Read more

0
votes
Fixed

[HDRP] [Metal] SpeedTree8 objects don't appear in the built player

Package: Scriptable Render Pipeline HD

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Apr 19, 2021

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Version/s: 12.0

Bug was found during testing the https://github.com/Unity-Technologies/Graphics/pull/3911 Steps to reproduce: 1) Grab a test proje... Read more

1
votes
Fixed

InputSystemUIInputModule breaks after a recompile in Play Mode

Package: Input System

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Mar 25, 2021

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Version/s: 1.1.0-preview.3

How to reproduce: 1. Open attached project "case_1324215_inputSystem.zip" 2. Open the "Test" scene 3. Enter Play Mode 4. Press "Relo... Read more

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