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[WWW] WWW.responseHeaders returns only last key cookie value
Reproduction steps:1) Open "ResponseHeaders.zip" project2) Open "repro" scene3) Play scene and watch console output Expected result:... Read more
Entering play mode crashes at TerrainRenderer::EnforceLodTransitions
Steps to reproduce:1. open ExampleProject2. open scene "Third scene"3. Press play Result: Unity crashes Reproduced with: 5.5.0a5, 5.... Read more
[WSA] App crash unloading scene
WSA 8.1 and UWP applications crash when scene loaded asynchronously is unloaded. Reproducible on 5.3.6p2, 5.4.0p1. Repro steps:1. op... Read more
Null-coalescing operator returns only left-hand operand when used on pub...
Reproduction steps:1) Open "Null-coalescing operator.zip" project2) Open "repro" scene3) Make sure that "Main Camera" game object ha... Read more
[Postprocessing] OnPostprocessAllAssets isn't called on all assets
Steps to reproduce: 1. Open attached project "821803.zip"2. When importing is done - open "imports.csv" file found in project root's... Read more
[LuaInterface]The Editor crashes when using LuaInterface library
Steps to reproduce the issue:1. Open attached project.2. Agree to update the Scripting API when asked to.3. Open scene named "1".4. ... Read more
[Android] Input.location.isEnabledByUser returning wrong value when loc...
Steps to reproduce: 1) Download attached project 'LocationServiceTest.zip' and open in Unity.2) Open scene 'TestScene'.3) Make sure ... Read more
Texture re-import via script takes inordinately long
Steps to reproduce: 1. Open the attached project.2. Go to build settings and set it to Android platform and 'Texture Compression' se... Read more
[Unet] non-zero netId error after certain lobby example use-case scenario
Steps to reproduce:1. Open attached project2. Build and run this project3. Play in editor4. Press "play and host" in editor and then... Read more
[Shuriken] Size over lifetime defaults to Z axis
1. Open Scene1 from attached project.2. Create a new particle system.3. Select Size over lifetime.4. Observe how the default axis is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates