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[2D] [PSD Importer] PSD Metafile not updated when reimported
[2D] [PSD Importer] PSD Metafile not updated when reimported Steps to Repro: 1. Open the attached project 2. Create animation cli... Read more
[2D] [PSD Importer] Unable to rig PSD file without unique layerId
[2D] [PSD Importer] Unable to rig PSD file without unique layerId Steps to Repro: 1. open the attached project 2. select the pan... Read more
Profile Analyzer "Frame Range" summary becomes misleading when ordering ...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
Focused Component Inspector headers should display Component Type instea...
How to reproduce: 1. Create a new Unity project 2. Select the Main Camera GameObject 3. Right-click one of its Components and select... Read more
Singleton Entity no longer accessible when "in" parameter modifier is us...
Steps to reproduce: 1. Open the attached project (case_1225101.zip) 2. Enter Play Mode 3. Open the Console window (Window > General ... Read more
[SerializeReference] CustomPropertyDrawer doesn't get correct value when...
How to reproduce: 1. Open user's attached project 2. Open "SampleScene" Scene 3. Select "GameObject" in Hierarchy 4. In the Inspecto... Read more
Editor crashes when using BatchRendererGroup with URP
How to reproduce: 1. Open 'SampleScene' from the attached project 2. Start Play mode Reproducible with: 2020.2.0a5 Not reproducible... Read more
GUILayout.Button becomes unclickable when a DisplayCancelableProgressBar...
How to reproduce: 1. Open the attached "1233899 repro" project 2. Open the "SampleScene" Scene from the Assets/Scenes folder 3. Sele... Read more
Transform.position is different in Start and Update methods on WebGL bui...
How to reproduce: 1. Open the project "case_1234614-WebGL_transform.position" 2. Open the scene "SampleScene" 3. Make a WebGL build ... Read more
[TextMesh Pro] Sprite Importer saved asset contains empty Character and ...
How to reproduce: 1. Open the attached "1234652.zip" project 2. In the menu bar, navigate to Window > TextMesh Pro > Sprite Importer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
- Light bleeds when using box shaped spotlight with specific Emission Range values