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Bad user response is when updating the licences
When user "Checks for Updates", there is no user response while the checking and updating takes place like a progress wheel or simil... Read more
Manual activation dialog close down is opening Load licence dialog
When closing the dialog for manual activation - the dialog saying Save or Load licences the load licences dialog is opened. 1. Navig... Read more
[Win Store Apps] s_Device->QueryInterface(&debug) failed
When project is deployed on tablet in debug mode, console shows error message:s_Device->QueryInterface(&debug) failed failed ... Read more
Crash occurs when regenerating geometry (UniCSG)
To reproduce:1. Open the attached project2. Open the scene "Dungeon"3. Click on the game object called "Dungeon" (or its child "Cube... Read more
HingeJoint2D Anchor flickers terribly when changing position
To reproduce:1. Open the attached project2. Open the scene "jointTest" (it contains a game object with a hinge joint 2D)3. Play the ... Read more
Pressing the space bar also presses the currently focused GUI button
This behavior has changed since Unity 4.2.0f4. Previously pressing the space bar did not trigger focused button. Reproduced with:Uni... Read more
Terrain paint and objects are jumping when used in isometric view
To reproduce:1) Create a new project and create terrain game object2) Switch to isometric view mode in scene3) Select height brush i... Read more
Unity crashes when an animation is triggered
Steps to reproduce : - import the project attached- open the scene_01- press play- move a character next to another so it will be in... Read more
There is no way to use both platform-specific and editor plugin DLLs in ...
If editor has compiled plugin binary and scripts which use it, it will not be possible to build application. The only workaround is ... Read more
Player Settings page is outdated
The section about splash-screens for iOS in the documentation is out-dated. iPhone 5 screen size (4") is neither mentioned or shown ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs