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Votes

0

Found in

2019.4

2019.4.23f1

2020.3

2021.1

2021.2

Issue ID

1337917

Regression

No

[Mobile] Directional Light soft shadows doesn't work on mobile devices

Mobile Graphics

-

Steps in reproduce:
1. Open the project attached by the user
2. Open "SampleScene"
3. Make sure the project is set to build for a mobile platform (iOS, Android)
4. Change Shadows quality between "Hard Shadows Only" and "Hard and Soft Shadows" (Edit -> Project Settings... -> Quality -> Shadows)
5. Observe Directional Light shadows in the GameView

Expected results: Shadows cast by directional light are soft when "Hard and Soft Shadows" setting is used
Actual results: Shadows cast by directional light are never softened

Reproducible with: 2019.4.28f1, 2020.3.8f1, 2021.1.11f1, 2021.2.0a20

Notes:
- Doesn't reproduce in Standalone support
- Reproduces with iOS, Android
- Changing Quality Level doesn't help

  1. Resolution Note:

    By default Cascaded Shadows are disabled for mobile in Graphics settings. Cascaded shadows are available only on Directional lights, that's why it did not affect Point lights

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