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Android build fails to do Gradle errors of multiple external SDKs



Steps to reproduce:
1. Open the user's attached project "Line"
2. Build it for Android

Expected results: Android build completes
Actual results: Android build fails due to Gradle problems

Reproducible with: 2019.4.28f1
Unable to test with: 2018.4.35f1, 2020.3.11f1, 2021.1.10f1, 2021.2.0a19 due to packages break beyond repair

The start of the first error:
Temp\gradleOut\unityLibrary\src\main\java\com\unity3d\player\ uses or overrides a deprecated API.
Note: Recompile with -Xlint: deprecation for details.

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':launcher:checkReleaseDuplicateClasses'.

The start of the second error:
CommandInvokationFailure: Gradle build failed.
C:\Unity Version\2019.4\2019.4.25f1_01a0494af254\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-5.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "bundleRelease"

- full error is attached in "error.txt"

  1. Resolution Note (2022.1.X):

    Problems are with third party libraries used by the project.
    The Gradle errors say:
    Duplicate class found in modules classes.jar (:facebook-android-wrapper-9.0.0:) and classes.jar (:facebook-android-wrapper-9.1.0:)
    and similar, which tell that project uses two different versions of the same library, possible one pulled as dependency. This needs to be sorted out it gradle files of the dependencies and is not something done by Unity.

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