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0
votes
Active

FixedListInt32 is not serialisable due to its buffer and length members ...

Package: Entity Component System (ECS)

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Jul 21, 2020

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Version/s: 0.11.0-preview.7

How to reproduce: 1. Open the attached 'BugProject.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode Expected result: Fie... Read more

0
votes
Postponed

SelectableLabel does not receive hover cursor when used in IMGUIContainer

IMGUI

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Jul 24, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open attached project "case1265714.zip" 2. Open Tools/My Window 3. Click once into the green area 4. Move the m... Read more

0
votes
Fixed

Asset does not get duplicated and no warning occur when duplicating an A...

Project Browser

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Jul 25, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Create a new project 2. In the Project window select any Asset from the Packages folder 3. Duplicate the select... Read more

1
votes
Fixed

Bolt 2 - Using the generic type 'Progress<T>' requires 1 type arguments

Package: Visual Scripting Bugs

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Jun 18, 2020

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Version/s: 2.0.0a12

When using Bolt 2 with 2020.2.0a15 and 2020.1.0b10 i get the following errors. These errors can't be cleared and Bolt is not usuable... Read more

1
votes
Fixed

[TMP] ArgumentException is thrown when creating TextMeshPro Text GameObj...

Package: TextMeshPro

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Jul 27, 2020

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Version/s: 3.0.0 - preview.3

How to reproduce: 1. Open user-submitted project (UnityBug_TMPPrefabModeAddText.zip) 2. Open the SampleScene 3. Open the Screen Pref... Read more

0
votes
Fixed

Proxy Volume with RefreshMode = "Automatic" does not automatically updat...

Shadows/Lights

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Jul 23, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce: 1. Open the project from the attached file "1265289.zip" 2. Go to File > Build And Run 3. Build the project 4. Cli... Read more

1
votes
Not Reproducible

Failed to fetch unit options for fuzzy finder

Package: Visual Scripting

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Jun 08, 2020

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Version/s: 1.4.11

[Original Issue|https://support.ludiq.io/communities/5/topics/4578-potential-deadlock-when-loading-unit-options-in-specific-project]... Read more

0
votes
Active

When I build scripts with bolt they don’t work.

Package: Bolt

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Jun 08, 2020

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Version/s: 2.0.0a5

[Original Issue|https://support.ludiq.io/communities/5/topics/4084-when-i-build-scripts-with-bolt-they-dont-work#] - Need More Infor... Read more

0
votes
Postponed

Console errors are thrown when trying to save Profiler frames bigger tha...

Profiling

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Apr 30, 2020

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Version/s: 2018.4, 2020.2

Reproduction steps: 1. Create a new project 2. Import "ScriptThatCreatesHugeStacktrace.cs" to the project 3. In the toolbar, select ... Read more

0
votes
Postponed

CPU time spikes because we do not have async readback for environment

Progressive Lightmapper

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May 10, 2020

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Version/s: 2018.4, 2020.1.0b8

How to reproduce: 1. Open the attached project "1246013.zip" 2. Open the "MainGame" Scene 3. Open the Profiler window and select the... Read more

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