Search Issue Tracker
FixedListInt32 is not serialisable due to its buffer and length members ...
How to reproduce: 1. Open the attached 'BugProject.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode Expected result: Fie... Read more
SelectableLabel does not receive hover cursor when used in IMGUIContainer
How to reproduce: 1. Open attached project "case1265714.zip" 2. Open Tools/My Window 3. Click once into the green area 4. Move the m... Read more
Asset does not get duplicated and no warning occur when duplicating an A...
How to reproduce: 1. Create a new project 2. In the Project window select any Asset from the Packages folder 3. Duplicate the select... Read more
Bolt 2 - Using the generic type 'Progress<T>' requires 1 type arguments
When using Bolt 2 with 2020.2.0a15 and 2020.1.0b10 i get the following errors. These errors can't be cleared and Bolt is not usuable... Read more
[TMP] ArgumentException is thrown when creating TextMeshPro Text GameObj...
How to reproduce: 1. Open user-submitted project (UnityBug_TMPPrefabModeAddText.zip) 2. Open the SampleScene 3. Open the Screen Pref... Read more
Proxy Volume with RefreshMode = "Automatic" does not automatically updat...
How to reproduce: 1. Open the project from the attached file "1265289.zip" 2. Go to File > Build And Run 3. Build the project 4. Cli... Read more
Failed to fetch unit options for fuzzy finder
[Original Issue|https://support.ludiq.io/communities/5/topics/4578-potential-deadlock-when-loading-unit-options-in-specific-project]... Read more
When I build scripts with bolt they don’t work.
[Original Issue|https://support.ludiq.io/communities/5/topics/4084-when-i-build-scripts-with-bolt-they-dont-work#] - Need More Infor... Read more
Console errors are thrown when trying to save Profiler frames bigger tha...
Reproduction steps: 1. Create a new project 2. Import "ScriptThatCreatesHugeStacktrace.cs" to the project 3. In the toolbar, select ... Read more
CPU time spikes because we do not have async readback for environment
How to reproduce: 1. Open the attached project "1246013.zip" 2. Open the "MainGame" Scene 3. Open the Profiler window and select the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Materials are not rendering in Player when "Single Pass Instanced \ Multi-View" is selected and "Surface Type" is set to "Transparent"
- Hair master stack shader on hair is blown out when there is a backlit light on it
- [Editor] Profiler (Standalone Process) "Live" button is greyed out by default
- UIToolkit bindings on RadioButtonGroup is not displaying the selected radio button when the choice list is bound
- Multiple Video Players are not playing simultaneously when played in WebGL