Search Issue Tracker
[UWP] Memory leaks on .NET backend when calling Mesh.SetVertices(), Mesh...
Steps to reproduce: 1. Download 1042218_repro.zip 2. Switch platform to UWP 3. In Project Settings set Scripting backend too .NET 4.... Read more
[Animation] The blendshape of render is incorrect after re-enabling anim...
To reproduce: 1. Open the project 2. Run the blendshape scene. 3. Click the button "PlayA", "PlayB". check the shape of the box. 4. ... Read more
[BuildPipeline] BuildReport "platformName" property is not serialized us...
Steps to reproduce: 1) Open the latest attached project. 2) Build the project for macOS. 3) Observe the console. A message, contain... Read more
Error of "Could not create asset"is being thrown when importing specific...
To reproduce: 1. Open new project; 2. Download BBI 3028_Screenshot.png image from below; 3. Import it in Unity Editor 4. Notice that... Read more
Building unselected platform from Build Settings window results in incor...
Reproduction steps: 1. Open the attached project "BuildFlagFromGUI.zip"; 2. Open the Build Settings; 3. Select another platform than... Read more
[2018.x] Fatal error when opening project in editor that was created usi...
To reproduce: 1. Create a new project from the command line using '-quit -batchmode -createProject newProjectPath -logFile' 2. Creat... Read more
Using -nographics causes a command line license activation to fail
Reproduction steps: 1. Delete or rename ulf files in /Library/Application Support/Unity 2. Execute: /Applications/Unity/Unity.app/Co... Read more
[Shadergraph] Property node streches each time the Master node is Highli...
How to reproduce: 1. Open the attached ownCloud Project 2. Open the "Bug Shader" Shadergraph 3. Click on the "Normal" Texture proper... Read more
[Shadergraph] Shader shows different results between basic Cube Object m...
How to reproduce: 1. Open the attached "Shadergraph weird normals" Project 2. Observe the Scene View Expected result: both Cube Obj... Read more
Color picker incorrectly offsets after Windows 10 Display Scale is changed
How to reproduce: 1. Open or create a Unity project 2. Create a UI Image, select it 3. Change your display Scale in your Windows 10 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window