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Collab Publish text is no longer interactive after it has been refocused
How to reproduce:1. Create a new project and prepare it for Collaborate2. Enter something into the 'Publish now!' input text field3.... Read more
[Vulkan] GameObjects start appearing and dissappearing when DrawMeshInst...
Steps to reproduce:1. Opens user's attached project2. Build it3. Run it on Android a device4. Notice how the Cubes in the Scene are ... Read more
Crash on Marshalling::OutMarshaller when TextureImporter.ReadTextureSett...
How to reproduce:1. Open the attached project (case_1187147.zip)2. In Menu Toolbar select "ScobeDev" > "Character Sprite Processo... Read more
UIElements Debugger throws NullReferenceException after removing backgro...
How to reproduce:1. Create a new project2. Open UIElements Debugger window (Window->Analysis->UI Elements Debugger)3. In UIEle... Read more
[iOS] "Couldn't create device API for device" when using Unity Remote wi...
To reproduce:1. Create a new project2. Connect an iOS device to a windows machine3. Open Unity Remote 5 app on the device4. In Edito... Read more
[iOS 13] If the Keyboard is brought up and the Device goes to sleep afte...
To reproduce: 1. Download attached "KeyboardTest-2018.4.8.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project ... Read more
Crash when dragging an Asset imported using ScriptedImporter which attac...
How to reproduce:1. Open the attached project("case_1187558")2. Drag the "Test" asset from the Assets to the Scene Reproducible with... Read more
[SerializeReference] Crash on GetSerializedPropertyTypeNameString when a...
How to reproduce:1. Open the "TestScene" Scene in the attached "case_1185791.zip" Unity project2. Inspect the "Test GameObject" Game... Read more
IMGUI on WebGL builds appears washed out when comparing to same IMGUI in...
How to reproduce:1. Open the attached project ("case_1187401-WebglIMGUIGammaIssue.zip")2. Change the targetted platform to WebGL3. O... Read more
[Critical] Comparing a value from a multi-dimensional array in a frag sh...
How to reproduce:1. import the minimal shader attached in comment to any project (NewUnlitShader.shader (889 bytes))2. Reimport the ... Read more
All about bugs
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